This document is intended to orient product and program managers working in enterprise virtual reality (EVR) application areas who are considering adding haptic feedback technologies to their new or existing projects. This document collects several decades of combined experience in this specific area by members of the Haptics Industry Forum. More information available at https://hapticsif.org.
UX Impacts of Haptic Latency in Automotive Interfaces – Literature Review and User Study Originally published on July 2013; Revised March 2021 Amaya B. Weddle, Hua Yu, and Maggie MorenoWith updated introduction provided by Felipe Almeida The implementation of touchscreens is almost ubiquitous in the automotive industry, with roughly 99% of the new vehicles produced […]
View this 1-hr discussion session with Chris Ullrich, CTO at Immersion and Nate Coy, CSO at Cirque, an Alps Alpine company on actuators and HD haptic use cases for implementation in cars.
Learn about mechanical design and haptic hardware for automotive HMIs in this 1-hr online
Learn about designing haptics for automotive HMIs in this 1-hr online
Learn about automotive haptics and get a better understanding of what it takes to build a haptic experience in this 1-hr online class.
Immersion’s haptic system design provides automotive suppliers with the guidance needed to quickly go-to-market with an advanced haptic system for future in-car HMI experiences
Active Sensing Technology achieves high-definition haptic effects by relying on a sensor to measure and send actuator acceleration data to the IC controller for real-time recalibration.
This document outlines the frequency range and acceleration speeds required to produce hi-definition tactile effects in a variety of mobile and handheld consumer electronic products.
This guidebook explores how we are impacted by touch in the deepest parts of our brains and how we can use the sense of touch to tell our stories in digital products.
The opportunity to use haptic technology for realistic touch feedback in cars is growing. As with any new technology, the details are in the implementation. In this online class, we will provide a deeper look at mechanical designs and layouts of haptic systems for automotive use cases.
Haptic technology is growing. It is used to add the sense of touch to many new applications today – from your smartphone and other wearables to digitally-enabled buttons in your car and gaming controllers.
Sign-up to attend a 1-hr discussion session with Chris Ullrich, CTO at Immersion and Nate Coy, CSO at Cirque, an Alps Alpine company on actuators and HD haptic use cases for implementation in cars.
Haptics adds interactive feedback making the user experience easier to use, intuitive and helpful. This demo is built with Immersion’s Active Sensing Technology and TDK’s PowerHap Piezo Actuator.
Dave Birnbaum, Distinguished Staff, Technology Strategy, presents a short informative talk about using haptics in robotics to convey information back to the user/controller.
This 1-hr class is an intermediate session on haptic design for automotive HMIs. The class covers considerations in creating haptics, multimodal design and interaction primitives, haptic use today, haptic input strategies, and interaction design.
This 1-hr class covers the basics of automotive haptics, delves into requirements, discusses choices and trade-offs in building a haptic experience, and showcase inspirational uses of haptics in the car.
イマージョンが開発した「アクティブセンシングテクノロジー」は、触感システムの能力を最大限に引き出し、シャープで鮮明な触覚効果を作り出すスマートアルゴリズムでありシステム設計です。 詳細について Active Sensing Technology
Active Sensing Technology improves actuator performance for hi-fidelity haptics. Built by Immersion to make people’s interaction with the digital world more intuitive, engaging, and helpful. Learn more about Active Sensing Technology here.